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I finally started to learn how to UV map in zbrush. After UV mapping, I began texturing. Right now the object is all in one piece, especially the tree trunk and the body. Since my final composition will only show one sice, the left side, I didn't detail or texture the other side for time purposes. I'm planning to add maybe a tatto on the back shoulder and then start texturing the skin more. I plan to render more realistic skin if possible, otherwise I just keep it at the way it is.