I am interested in the digital 3D world. So I want to try and create a humanoid character and pose it in a composition and then render it out on a print sheets.
I will be using the following software: Photoshop, Zbrush
In 3D modeling and animation, I will go through the process of sketching thumbnails (Front, Side, Back, top). I will then find texture to put on the character for clothes and skin. I will have to then rig or pose the character in place, at the same time keeping in mind how I structure/model the line flow of the model.
I will then paint/color the model and light it in a simple scene using digital lighting.
Though each process may be short in description, each and every process that leads to the final product is actually very time consuming. Therefore, my goal for the first half of the semester is to get the character model. For the second part of the semester, I plan texture, color, and pose the character in a scene.
In the process of doing all of this, I hope to gain more knowledge of the digital 3D world.
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